Cuboid condition doesn't work on RandomSpawns
As title says, mobs will not spawn no matter true or false is set as condition result.
- cuboid{loc1=850,55,2116;loc2=3124,80,3450;world=world;relative=false} true
As title says, mobs will not spawn no matter true or false is set as condition result.
- cuboid{loc1=850,55,2116;loc2=3124,80,3450;world=world;relative=false} true