lookingAt{e=PLAYER;d=15} is not working
Summary
Condition lookingAt{e=PLAYER;d=15} should definetly work since even in bukkits EntityType the PLAYER is a valid enum field.
Steps to reproduce
https://pastebin.com/f2s8hMbV, A Crucible Item configuration
Current behavior
The condition always fails, even when indeed looking at a player
Intended correct behavior
The condition to return true when a player is actually looked at
Server log file
Debug log snippet
Proposed fixes
I dont know the handling of the input regarding the lookingAt{e} field but it should in my opinion either be optional so looking at anything would count, or specific fields like player should also be allowed. Making this optional would also opened way more doors when it comes to casting ranged abilites etc.
Thanks for taking the time!