Mummy won't use tornado or sand prison
SandPrison:
Skills:
- prison{material=IRON_BLOCK;duration=200;breakable=true} @PlayersInRadius{r=25}
TornadoToss:
Skills:
- throw{velocity=1;velocityY=15} @NearestPlayer{r=10}
- effect:particletornado{p=falling_dust;cp=falling_dust_sand_particle;mr=3;h=5;i=4;d=100;rs=1;sh=1;cs=0;ca=0;chs=0.1;cvs=0.1;cps=1;cyo=2} @NearestPlayer{r=10}
Mummy_Husk:
Type: HUSK
Display: '&6&k.Ж &6۞Ancient Mummy۞ &6&kЖ.'
Health: 500
Damage: 6
Armor: 20
Drops:
- diamond 20 1
- Mummy_H 1 0.0001
- exp 500 1
- totem_of_undying 1 1
Equipment:
- Mummy_H HEAD
- Mummy_Sword HAND
BossBar:
Enabled: true
Title: '&6۞Ancient Mummy۞'
Range: 128
Color: YELLOW
Style: SOLID
Createfog: true
Skills:
- equip{i=Mummy_H:4} ~onSpawn
- sound{s=entity.wither.spawn;v=0.7;p=0.2} @self ~onSpawn
- sound{s=entity.wither.hurt;v=0.7;p=0.2} @self ~onDamaged
- sound{s=entity.wither.death;v=0.7;p=0.2} @self ~onDeath
- sound{s=entity.husk.ambient;v=0.7;p=0.6} @self ~onTimer:180
- equip{i=Mummy_Sword:0} ~onSpawn
- ignite{ticks=100} @target ~onAttack 0.25
- effect:ender @PlayersInRadius{r=20} =50% 0.1
- skill{s=MummyFin} @self ~onTimer:75
- threat{amount=550} @NearestPlayer ~onSpawn
- skill{s=TornadoToss} @NearestPlayer{r=10} ~onTimer:100
- skill{s=SandPrison} @PlayersInRadius{r=25} ~onDamaged
KillMessage:
- ' &4was turned into a mummy'
- ' &4sent to the underworld of Egypt'
AIGoalSelectors:
- 0 clear
- 1 players
- 2 wolves
- 3 meleeattack
- 4 opendoors
- 5 closedoors
- 6 float
- 7 lookatplayers
AITargetSelectors:
- 1 player
- 2 attacker
Modules:
ThreatTable: true
Options:
AlwaysShowName: true
MovementSpeed: 0.35
FollowRange: 40
MaxCombatDistance: 20
Despawn: false
Silent: true