Triggers are what activate dungeon functions. They listen for certain things to happen in the dungeon, and when they do, whatever function they're attached to will run. This includes mob kills, players entering an area, and even players right-clicking, breaking or placing a block at a location.
Common Trigger Options
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Trigger Conditions
Applies to all triggers. Switches to the conditions editor hotbar. -
Allow Retrigger
Only available on select triggers. Toggles whether or not the trigger (and consequently the function) can be triggered multiple times.