... | @@ -41,11 +41,13 @@ As seen on the [General|Item-Generator] page, one item can be generated with mul |
... | @@ -41,11 +41,13 @@ As seen on the [General|Item-Generator] page, one item can be generated with mul |
|
When a modifier is selected during item generation, its suffix/prefix is automatically applied to the item. If multiple prefixes/suffixes are added, MMOItems only keeps the prefixes/suffixes with the higher priority, e.g an item which has `Sharp` with prefix priority 0 (because 0 by default) and `Fiery` with prefix priority 1 will only display `Fiery`. If you don't want to use the prefix/suffix priority system, just define the prefix/suffix using this format:
|
|
When a modifier is selected during item generation, its suffix/prefix is automatically applied to the item. If multiple prefixes/suffixes are added, MMOItems only keeps the prefixes/suffixes with the higher priority, e.g an item which has `Sharp` with prefix priority 0 (because 0 by default) and `Fiery` with prefix priority 1 will only display `Fiery`. If you don't want to use the prefix/suffix priority system, just define the prefix/suffix using this format:
|