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## Disclaimer
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This is in no way an effort to try to prove which plugin is better. ItemsAdder is truly a fascinating, feature-packed plugin at a very reasonable price range. The following are all my observations and in no way the complete picture of ItemsAdder. Please take my observation with a grain of salt and consult others to see which plugin fits you!
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***
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| Attributes (A-Z) | ItemsAdder | Model Engine |
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|---|:---:|:---:|
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| Animation Accuracy | ![ia_accuracy](https://user-images.githubusercontent.com/41558177/173300083-94aff31b-e83e-4731-a58a-a913befd9ddd.gif) | ![meg_accuracy](https://user-images.githubusercontent.com/41558177/173291956-2aaf98d6-826a-4994-87d6-3d8561cf1083.gif) |
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| Animation Blending<br>(Transition between animations) | ❌ | ✅ |
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| Async<br>(TPS Unaffected) | ✅ | ✅ |
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| Blockbench Plugin | ✅ | ✅ |
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| Citizens Integration | ✅ | ✅ |
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| Community-Made Assets | ~20 | ~200 |
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| Configurable Tint Item | ❌<br>(Potion by default) | ✅<br>(Leather Horse Armor by default)<br>(All leather armor except helmet, all potions, tipped arrow and filled map) |
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| Cost | €19.95<br>($19.86, 4th September 2022) | $18.99 |
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| Effect Keyframes<br>(Keyframes for particle and sound effects) | ✅ | ✅*<br>([scriptable keyframe](https://github.com/Ticxo/Model-Engine-Wiki/wiki/%5BTemporary-Wiki%5D-3.0-Features#scriptable-keyframes)) |
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| Hand Item Display | ✅ | ✅ |
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| Head Position | Must be centered | Can be in any position |
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| Inverse Kinematics | ❌ | ✅* <br>(only segmented) |
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| Model Disguise | ❌ | ✅ |
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| Model Import | Save & Export using custom Blockbench plugin | Drag & Drop |
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| Model Rotation<br>(Body and Head bone interaction) | Entity style | Player & Entity style+<br>[Player] Body rotates when head-body angle is too large<br>[Entity] Body rotate after certain delay<br>Model faces towards traveling direction<br>Configurable stable angle, clamp angle, rotation duration and delay<br>Asymmetric clamp |
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| Multi-Nametag | ❌ | ✅ |
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| Multi-Hitbox | ❌ | ✅ |
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| MythicMobs Integration | 6 Mechanics (1 mechanic but does 6 things):<br>Apply model<br>Play & Stop animation<br>Override default animation<br>Mount & Dismount model<br>Color & Enchant model<br>Show & Hide bones<br>[More Info](https://itemsadder.devs.beer/plugin-usage/adding-content/mobs/advanced-method/mythicmobs) | 30+ Mechanics<br>Apply & Remove model<br>Play & Stop animation<br>Override default animations<br>Mount & Dismount model<br>Set, Show & Hide nametags<br>Color & Enchant model<br>Disguise & Un-disguise player<br>Combine, Remove, Show & Hide bones<br>Bone parent swapping<br>Create statues<br>Advance Multi-hitbox configuration<br>Instant model variant swapping<br>10+ VFX-related mechanics |
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| Non-Entity Model Related Features | ✅ | ❌ |
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| Packet Amount<br>(Lower the better) | 15-boned model x25<br>[Precise: Level at 12k packets per second](https://www.youtube.com/watch?v=EvP3JxrV6tU)<br>[Smooth: Level at 20k packets per second](https://youtu.be/PlnGa-u0FJM) | 15-boned model x25<br>[Mode A: Level at 7k packets per second](https://youtu.be/itXXpvAhb5U)<br>[Mode B: Level at 7k packets per second](https://youtu.be/tAPERFIeGGg)<br>[Mode C: Level at 8k packets per second](https://youtu.be/4X3wGbg-PVs) |
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| Procedrual Animation<br>(Realtime calculations) | ❌ | ✅ |
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| Resource Pack Generation | ✅ | ✅ |
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| Scale Keyframes | ✅ | ❌ |
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| Stability | Entity system released in March 2022<br>(12th June 2022) | Released over 2 years<br>(12th June 2022) |
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| VFX Model<br>(Lightweight models for projectiles) | ❌ | ✅ | |
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