To many packets kick player
If server send around 6k and over packets the player, client is kicking out from the server. MEG 2 doesn't have this bug. I can push MEG2 to send almost 50k packets without kicking the player from server. Sometime fighting just 1 heavy mobs kicks players.
Videos:
ModelEngine-2.5.3: https://www.youtube.com/watch?v=hywk1nZTH_c
ModelEngine-3.0.1: https://www.youtube.com/watch?v=40VoLNfEfP8
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