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[< Back to mechanic page](/Skills/Mechanics#vfx-mechanics)
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## Description
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Position the VFX. The position is local to the VFX, and does not affect the actual VFX entity's location.
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## Attributes
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| Attribute | Aliases | Description | Type | Default |
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|-----------|---------|----------------------------------------------------------------------------------|---------|---------|
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| position | p, pos | Position of the VFX, in the `x,y,z` format | Vector | |
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| x | | X component of the position. Only read when `position` is null | Double | 0 |
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| y | | Y component of the position. Only read when `position` is null | Double | 0 |
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| z | | Z component of the position. Only read when `position` is null | Double | 0 |
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| relative | r, rel | Is the position change relative, meaning should it add onto the current position | Boolean | false | |
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