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[< Back to mechanic page](/Skills/Mechanics)
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## Description
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Swap the owner of an active model from one entity to the targeted entity.<br>
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Yet another mechanic with little use case, but it is possible anyway.
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## Attributes
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| Attribute | Aliases | Description | Type | Default |
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|-----------|---------------|----------------------------------------------------------------------------------|---------|---------|
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| modelid | m, mid, model | Targeted model | String | |
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| hitbox | h | Should the model override the hitbox | Boolean | true |
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| invisible | i, invis | Should the base entity be invisible | Boolean | true |
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| step | s | The step height of the model | Double | 0.5 |
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| radius | rad | Visible radius of the model.<br/>Values less than or equal to 0 will not be read | Integer | 0 | |
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