Description
Toggle the visibility of a renderer bone.
Attributes
Attribute | Aliases | Description | Type | Default |
---|---|---|---|---|
modelid | m, mid, model | Targeted model. If not set, targets all models | String | |
partid | p, pid, part | Targeted part | String | Empty String |
visibility | v, visible | Visibility of the parts | Boolean | false |
exactmatch | em, exact, match | Should the tested bone matches the part id completely | Boolean | true |
child | Should the mechanic also hide all child bones | Boolean | false |
Examples
Hiding a specific bone:
This will hide the right arm of the model on spawn.
Skills:
- model{m=test_model} @self ~onSpawn
- partvis{m=test_model;p=right_arm} @self ~onSpawn
Hide the entire model:
This will hide the entire model on spawn.
Not sure how this would be helpful, but here it is.
Skills:
- model{m=test_model} @self ~onSpawn
# Exact match is set to false, so all bones would match the empty string of part id.
- partvis{m=test_model;em=false} @self ~onSpawn
Aliases
- partvis