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[< Back to mechanic page](../../Model-Mechanics)
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Mechanic: PairModel
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Forcibly show or hide a modeled entity from the targeted players.
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Attributes
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| Attribute | Aliases | Description | Type | Default |
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|-----------|---------|----------------------------------------------------|---------|---------|
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| hidden | h | Tick interval to check if the entity can be culled | Boolean | false |
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| remove | r | Should the entity be vertically culled | Boolean | false | |