[Suggestion] Animated texture .mcmeta data
Animated textures seem to generate with incorrect or missing .mcmeta
files.
A config option to generate these files from their .bbmodel
blueprint sources would help resolve these issues.
An option to attach .mcmeta configuration to UV images included in Blockbench blueprints may also be a worthwhile option/alternative (considering Blockbench generic models do not natively support mcmeta configuration).
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