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Sprays are a type of cosmetic where the player can "spray" different map arts onto the ground. Sprays are temporary and can be configured to disappear after a certain amount of time, or when a new spray is used.
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These map arts are clientside and do not actually affect the world, so are safe for any types of servers.
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## Configuration
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Configuration for sprays is simple! Just create or modify a file inside the `offhands` folder within whatever [pack](Packs) you're using with the following:
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```
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SUS_SPRAY:
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Material: MAP
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Model: 0
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Display: "&dSus"
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Description:
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- "&fLookin kinda sus"
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```
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**Hats have the following options**:
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* `ID` - *The ID of the cosmetic* (in this case `SUS_SPRAY`)
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* `Material` - *The material the cosmetic model is attached to in your resource pack*
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* `Model` - *The CustomModelData number the cosmetic model is attached to in your resource pack*
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* `Display` - *The display name of the cosmetic in menus*
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* `Description` - *The lore of the cosmetic in menus*
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Sprays must also have a matching .png file in the same folder as the config file, with the name `[id].png` (where [id] is the ID of the spray). |
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