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Update damage
authored
Jan 25, 2022
by
Phillip
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skills/mechanics/damage.md
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@@ -12,6 +12,25 @@ Damages the targeted entity.
| preventknockback | pkb, pk | Whether or not to prevent knockback | false |
| preventimmunity | pi | Whether or not to ignore immunities | false |
| element | type | Sets the type of damage to be inflicted | false |
| damagecause | cause | Sets the damage cause for this damage mechanic | entity_attack |
### DamageCause
This attribute is only available in newer MM 5.0 builds.
Here are the available damage causes for now:
```
- entity_attack
- thorns
- magic
- fire
- fire_tick
- fall
- freeze
- void
- dragon_breath
- lava
- hot_floor
```
### Elements
As seen above, the damage mechanic offers the ability to set an "element" for the damage, like so:
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