History
Versions
155
Version
Author
Diff
Last updated
v115
Lxlp
added DistanceFromPin condition
Mar 08, 2024
v114
Lxlp
added BoundingBoxesOverlap condition
Mar 08, 2024
v113
Lxlp
added OriginLocation condition
Feb 14, 2024
v112
Amy
Update Conditions
Jan 17, 2024
v111
Amy
Update Conditions
Jan 16, 2024
v110
Lxlp
added IsParentAlive condition
Jan 03, 2024
v109
Lxlp
added inPinRegion condition
Dec 22, 2023
v108
Lxlp
added ItemType condition
Dec 22, 2023
v107
Lxlp
added BlockTypeInRadius condition
Dec 22, 2023
v106
Lxlp
added TriggerItemType condition
Dec 22, 2023
v105
Lxlp
added TriggerBlockType condition
Dec 22, 2023
v104
Lxlp
added isUsingSpyglass condition
Dec 17, 2023
v103
Lxlp
added HasAuraType condition
Oct 26, 2023
v102
Lxlp
clarified the usage of condition actions inside composite conditions
Oct 05, 2023
v101
Lxlp
added MaterialIsOnCooldown condition
Sep 23, 2023
v100
Lxlp
added SpawnReason condition
Sep 14, 2023
v99
Dant35tra5t
Added DamageTag condition
Aug 31, 2023
v98
Lxlp
added EnderDragonAlive condition
Jul 23, 2023
v97
Dant35tra5t
Added directionalvelocity
Jul 10, 2023
v96
Dant35tra5t
Added VehicleIsDead condition.
Jul 06, 2023
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