History

Versions 155

Version Author Diff Last updated
v115 Lxlp
added DistanceFromPin condition
Mar 08, 2024
v114 Lxlp
added BoundingBoxesOverlap condition
Mar 08, 2024
v113 Lxlp
added OriginLocation condition
Feb 14, 2024
v112 Amy
Update Conditions
Jan 17, 2024
v111 Amy
Update Conditions
Jan 16, 2024
v110 Lxlp
added IsParentAlive condition
Jan 03, 2024
v109 Lxlp
added inPinRegion condition
Dec 22, 2023
v108 Lxlp
added ItemType condition
Dec 22, 2023
v107 Lxlp
added BlockTypeInRadius condition
Dec 22, 2023
v106 Lxlp
added TriggerItemType condition
Dec 22, 2023
v105 Lxlp
added TriggerBlockType condition
Dec 22, 2023
v104 Lxlp
added isUsingSpyglass condition
Dec 17, 2023
v103 Lxlp
added HasAuraType condition
Oct 26, 2023
v102 Lxlp
clarified the usage of condition actions inside composite conditions
Oct 05, 2023
v101 Lxlp
added MaterialIsOnCooldown condition
Sep 23, 2023
v100 Lxlp
added SpawnReason condition
Sep 14, 2023
v99 Dant35tra5t
Added DamageTag condition
Aug 31, 2023
v98 Lxlp
added EnderDragonAlive condition
Jul 23, 2023
v97 Dant35tra5t
Added directionalvelocity
Jul 10, 2023
v96 Dant35tra5t
Added VehicleIsDead condition.
Jul 06, 2023
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8