added burning condition authored by Phillip's avatar Phillip
......@@ -126,6 +126,7 @@ Conditions
| [Biome](/conditions/biome) | Location | Tests if the target is within the given list of biomes |
| [BlockType](/conditions/blocktype) | Location | Tests the material type present at the target location |
| [Blocking](/conditions/blocking) | Entity | Tests if the target entity is blocking with a shield |
| [Burning](/conditions/burning) | Entity | Whether or not the target entity is on fire |
| [Children](/conditions/children) | Entity | Tests how many children the caster has |
| [Crouching](/conditions/crouching) | Entity | Whether or not the target entity is crouching |
| [Cuboid](/conditions/cuboid) | Compare | Whether the target is within the given cuboid between location1 x location2 |
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