updated rabbit options authored by Phillip's avatar Phillip
...@@ -489,6 +489,10 @@ different mobtype. ...@@ -489,6 +489,10 @@ different mobtype.
* Not sure why this exists. * Not sure why this exists.
* Defaults to false. * Defaults to false.
**IsKillerBunny: \[true/false\] (4.10)**\*
* Sets the rabbit as the Killer Bunny.
#### Sheep #### Sheep
**Sheared: \[true/false\]** **Sheared: \[true/false\]**
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