Update Levels authored by Phillip's avatar Phillip
......@@ -18,7 +18,7 @@ on their level, or even change where/how they spawn depending on what
level they are (using spawners and randomspawns.)
Mob levels can be influenced by world scaling (see below), [Random
Spawners](/databases/spawners/randomspawners) or the [SetLevel
Spawners](/Random%20Spawns) or the [SetLevel
mechanic](/skills/mechanics/setlevel).
This page will only be covering the basics, a future guides/examples
......@@ -38,7 +38,7 @@ section may include more in-depth tutorials later on.
LevelModifiers:
Health: 5
Damage: 0.5
<!--
DropsPerLevel
-------------
......@@ -50,7 +50,7 @@ a chance to drop up to 6 gold nuggets.
See [Drops Overview](/databases/drops/overview) for more information.
*DropsPerLevel has been removed as of v4.4*
-->
LevelModifiers
--------------
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