This attribute is used to apply potion effects to potion based items.
Note that potion effects can be added to any kind of item, but will only
have an actual function on potions. Here is an example:
```
### Format
```yml
internal_itemname:
Id:potion
Options:
Color: <RED value>,<GREEN value>,<BLUE value>
Color:0,0,0#rgb(red,green,blue) format
PotionEffects:
- <type> <duration> <level>
-<type> <duration> <level>
```
**<type>**
#### **\<type>**
The type of potion effect that should be applied. See below for a list of all types.
**<duration>**
The duration of the potion effect measured in ticks [1].
#### **\<duration>**
The duration of the potion effect measured in ticks <sup>(*20 ticks is 1 second*)</sup>.
**<level>**
#### **\<level>**
The level modifier for the potion effect. 0 = Level I, 1 = Level II, Etc.
**colors**
The [RGB](https://www.w3schools.com/colors/colors_rgb.asp) color of the potion, i.e. **Color: 255,0,255** for a purple potion
Potion Effects
--------------
A complete list of all supported potion effects are listed on the [spigot javadocs](https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionEffectType.html)
<!--
This is a complete list of all potion effects currently usable by MythicMobs. These can be utilized by either potion based items or the [potion mechanic](/skills/mechanics/potion).