The level your weapon/item requires in order to be used. This restriction completely supports RPG core plugin levels.
The level your weapon/item requires in order to be used. This restriction completely supports RPG core plugin levels.
## Skull Texture (for player heads only)
## Skull Texture (for player heads only)
The skull texture used for a custom head.
The skull texture used for a custom head. For 1.13, use the PLAYER_HEAD material to get a player head item. Legacy users must use SKULL_ITEM with a durability of 3. The config format for that stat is rather weird because of a specific issue with custom textured skulls.
Make sure your item has 3 as durability, otherwise this is not a player skull. For 1.13, you no longer need to give your item a durability, use the PLAYER_HEAD item material.
You must specific a random UUID (use a [[random UUID generator|https://www.uuidgenerator.net/]]) because Minecraft needs a (ranbdom player) UUID to recognize the head as a textured player head. MMOItems used to use a totally random UUID for every item, but there was an issue with skulls not stacking because they had different UUIDs stored in their NBTTags.
**How to configurate your item skull texture:**
If you input the skull texture value using the item edition GUI, MMOItems will generate a random UUID for you. You can find skull texture values on Minecraft Heads or similar head databases.
1. Find the head you want on Minecraft Heads or any similar head database.
2. Find the skull texture value, which should look something like this: `eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvOTdlMmY0OTQyNDNhY2FkM2Y0ODQ0YmM1YWUyZDVmZDUzZTY5MjczMzA0YzlkYmY1YmQxMzA5NDlmYTEzMjk4ZiJ9fX0=`
3. Set this text as your item skull-texture parameter, either by manually using config files or by going in the Editor GUI and changing the Skull Texture tag.
## Staff Spirit
## Staff Spirit
The staff spirit option changes the staff/wand left click basic attack.\
The staff spirit option changes the staff/wand left click basic attack.\