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Criteria: Condition
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=================
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A simple criteria that checks if the player meets the given conditions every so often.
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Attributes
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----------
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| Attribute | Description | Default |
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|--------------------|-----------------------------------|-----------|
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| CheckInterval | How often the conditions are checked (in ticks) | 20 |
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| Sync | Whether the check should run synchronously | false |
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Examples
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--------
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```
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SOME_ACHIEVEMENT:
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Criteria:
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A_CONDITIONAL_CRITERIA:
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Type: CONDITIONAL
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CheckInterval: 100
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Conditions:
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- inRegion someRegion
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- health{amount=1}
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``` |
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\ No newline at end of file |