|
|
[< Back to mechanic page](/Skills/Mechanics)
|
|
|
|
|
|
## Description
|
|
|
|
|
|
Cancel the fall of the entity.<br>
|
|
|
Under the hood, this is resetting the entity's internal drop distance counter to 0, causing it to assume that it just
|
|
|
started falling. If called too early, fall damage might still not be negated.
|
|
|
|
|
|
## Aliases
|
|
|
- [x] CancelFall
|
|
|
- [x] CancelFallDamage |
|
|
\ No newline at end of file |