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[< Back to mechanic page](/Skills/Mechanics)
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## Description
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Configure the model's block and sky light.
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## Attributes
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| Attribute | Aliases | Description | Type | Default |
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|------------|------------------|------------------------------------------------------------------------------|---------|---------|
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| modelid | m, mid, model | Targeted model | String | |
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| partid | p, pid, part | Targeted rendering bone.<br/>If not set, set brightness of the entire model. | String | |
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| block | b | Block light level. Value must be 0 - 15, or -1 for auto brightness | Integer | -1 |
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| sky | s | Sky light level. Value must be 0 - 15, or -1 for auto brightness | Integer | -1 |
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| exactmatch | em, exact, match | Should the part match the `partid` completely | Boolean | true |
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## Examples
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This makes the designated part glow even in the dark, such as a spider's eyes or a breeze's body.
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```yaml
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Skills:
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- model{m=customSpider} @self ~onSpawn
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- brightness{p=eyes;b=15;s=15} @self ~onSpawn
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```
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## Aliases
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- [x] light |
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\ No newline at end of file |