Update CullConfig.md authored by Ticxo's avatar Ticxo
......@@ -6,7 +6,7 @@ Mechanic: CullConfig
Alias: Cull
---------------
Configure the culling of a modeled entity,
Configure the culling of a modeled entity,
which allows you to further optimize or increase the importance of a modeled entity.
Attributes
......@@ -26,6 +26,17 @@ Attributes
| blockedcullignoreradius | blcr | Max distance to ignore the blocked-cull method | Double | Config Default |
| blockedculltype | blct | Blocked-cull culling type | CullType | Config Default |
#### CullType
CullType specifies the action performed to cull a model in order to reduce network load.
Here is a list of actions, from least to most reduction.
| Type | Description |
|---------------|----------------------------------------------------------------------------------------------------------|
| NO_CULL | Does not cull the model. Which means the modeled entity moves like normal |
| MOVEMENT_ONLY | Stop all animation updates and only update the modeled entity's position, outside of some specific bones |
| CULLED | Completely despawn the modeled entity from view outside of some specific bones |
Examples
--------
......@@ -41,6 +52,6 @@ Skills:
```
> Note: Since this nullifies all attempts of reducing the network load on players,
> it is advised to only use this when absolutely necessary.
> it is advised to only use this when absolutely necessary.
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