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fixed facing behavior
authored
Aug 07, 2023
by
Lxlp
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skills/mechanics/stun.md
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@@ -11,7 +11,7 @@ Attributes
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@@ -11,7 +11,7 @@ Attributes
| duration | d | The duration (in ticks) the stun will last | |
| duration | d | The duration (in ticks) the stun will last | |
| stopai | ai | Removes entity AI while stunned | false |
| stopai | ai | Removes entity AI while stunned | false |
| gravity | g | Remove gravity from target when stunned (1.9+) | false |
| gravity | g | Remove gravity from target when stunned (1.9+) | false |
| facing | face, f | When
tru
e, entity cannot rotate or look around when stunned | false |
| facing | face, f | When
fals
e, entity cannot rotate or look around when stunned | false |
| noknockback | nokb, kb | When true, entity cannot be knocked back when stunned | false |
| noknockback | nokb, kb | When true, entity cannot be knocked back when stunned | false |
| CancelOnGiveDamage | cogd | Cancels the stun if the entity with the stun deals any damage to another entity. | false |
| CancelOnGiveDamage | cogd | Cancels the stun if the entity with the stun deals any damage to another entity. | false |
| CancelOnTakeDamage | cotd | Cancels the stun if entity with the stun takes any sort of damage. | false |
| CancelOnTakeDamage | cotd | Cancels the stun if entity with the stun takes any sort of damage. | false |
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