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Update cancelevent
authored
Oct 14, 2024
by
Lxlp
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skills/mechanics/cancelevent.md
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Cancel the Event that triggered the skill. This mechanic has several
important requirements in order to execute properly:
-
**
The mechanic or initial skill must be run with sync=true. Example: -
skill{s=CancelEventSkill;sync=true} ~onDamaged
**
-
**The mechanic or initial skill must be run with sync=true.**
> Example: -
skill{s=CancelEventSkill;sync=true} ~onDamaged
-
No delays allowed.
-
Not all triggers
support it
.
-
Other mechanics
within that skill can still be trigger
ed.
-
Not all triggers
are associated with events that can be cancelled
.
-
Other mechanics
that listens to the same trigger will still be triggered even if the event is ultimately cancell
ed.
### Compatible Triggers
-
~onAttack
-
~onBucket
-
~onDamaged
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@@ -23,6 +23,12 @@ important requirements in order to execute properly:
-
~onUse (Requires Crucible)
-
~onConsume (Requires Crucible)
> This is not a complete list, and other triggers may work too, the ones listed here are just the confirmed ones
## Attributes
> *This mechanic has no attributes*
## Examples
Skill.yml:
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