... | @@ -28,8 +28,10 @@ A variable's "scope" is **where** that variable exists. Not all scopes are appli |
... | @@ -28,8 +28,10 @@ A variable's "scope" is **where** that variable exists. Not all scopes are appli |
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| SKILL | On the current skill tree. Always temporary and will vanish when the current queue of skills ends. |
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| SKILL | On the current skill tree. Always temporary and will vanish when the current queue of skills ends. |
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| CASTER | On the casting mob. |
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| CASTER | On the casting mob. |
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| TARGET | On the target of the mechanic/condition. |
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| TARGET | On the target of the mechanic/condition. |
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| TRIGGER | The entity or player that triggered the skill. |
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| WORLD | The current world. |
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| WORLD | The current world. |
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| GLOBAL | The server. |
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| GLOBAL | The server. |
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| PARENT | The entity's parent. |
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### Usage
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### Usage
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