... | ... | @@ -32,6 +32,39 @@ itself. |
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| onSignal:*[signal]* | When the mob receives a specific signal |
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| onShoot | When the mob fires a projectile |
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**Table of all available **MythicCrucible** triggers:**
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| Trigger | When it fires... |
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|-----------------------|-------------------------------------------------------------|
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| onBlockBreak | When the player breaks a block |
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| onBlockPlace | When the mob hits something |
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| onConsume | Triggered if the item is food or a potion that is eaten |
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| onCrouch | When the player crouches |
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| onUnCrouch | When the player stops crouching |
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| onDamaged | When the player is damaged |
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| onDeath | When the player dies |
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| onEquip | When a player equips an armor piece. |
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| onUnEquip | When a player unequips an armor piece. |
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| onInteract | When the player interacts with an entity |
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| onBowHit | When a player hits an entity with an arrow |
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| onPotionSplash | Triggered if the item is a potion that was thrown |
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| onRightClick | When the player right-clicks |
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| onShoot | When the player shoots a bow |
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| onSpawn | When the player logs in or respawns |
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| onSwing | When the player left-clicks |
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| onTimer:\# | Every # ticks (where # is the interval in ticks) |
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| onUse | When the player right-clicks while holding the item |
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| onFish | When the player right-clicks while holding a fishing rod |
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| onFishBite | When a fish bites the hook from a fishing rod |
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| onFishCatch | When the fish latches onto the hook from a fishing rod |
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| onFishGrab | When the player right-clicks while holding the fishing rod with a latched fish |
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| onFishGround | When the bobber is stuck in the ground |
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| onFishingReel | When the player reels in a fishing rod with no fish on the other end |
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| onFishingFail | When the player fails a fish attempt due usually due to poor timing |
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| onPressQ | When a player presses Q to drop the item. Requires ProtocolLib |
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| onPressCtrlQ | When a player presses CTRL+Q to drop the item. Requires ProtocolLib |
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| onPressF | When a player presses F to swap the item. Requires ProtocolLib |
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Using Triggers
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... | ... | @@ -230,4 +263,4 @@ Detailed Descriptions & Examples |
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[1] 20 ticks = 1 second
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[2] players can communicate signals to mobs by using the
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mythicmobs-command /mm signal <uuid> <signal> |
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mythicmobs-command /mm signal <uuid> <signal> |
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\ No newline at end of file |