... | @@ -126,7 +126,11 @@ Some meta-targeters also allow the mechanic to be casted "fromOrigin". This will |
... | @@ -126,7 +126,11 @@ Some meta-targeters also allow the mechanic to be casted "fromOrigin". This will |
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| @EntitiesInLine{r=#;fo=true/false} | @EIL{r=#;fo=true/false} | Targets any entities in a line between the inherited target and the casting mob. |
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| @EntitiesInLine{r=#;fo=true/false} | @EIL{r=#;fo=true/false} | Targets any entities in a line between the inherited target and the casting mob. |
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| @LivingNearTargetLocation{radius=5} | @LNTL{r=#} | Targets all living entities near the inherited target. |
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| @LivingNearTargetLocation{radius=5} | @LNTL{r=#} | Targets all living entities near the inherited target. |
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| @PlayersNearTargetLocation{radius=5} | @LNTL{r=#} | Targets all players near the inherited target. |
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| @PlayersNearTargetLocation{radius=5} | @LNTL{r=#} | Targets all players near the inherited target. |
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| @RLNTE{a=#;r=#;s=#;minr=#} | - | Targets random locations around the inherited target, where: a is the amount of locations, r is the radius around the inherited target, minr is the minimum radius, and s is the spacing between each location. |
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| @RLNTE{a=#;r=#;s=#;minr=#} | - | Targets random locations around the inherited target, where: a is the amount of locations, r is the radius around the inherited target, minr is the minimum radius, and s is the spacing between each location.
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| @RandomLocationsNearOrigin{a=#;r=#;s=#;minr=#} | @RLNO{}
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| Targets random locations near the origin of a skill.
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| @FloorOfTargets | @FOT | Targets the blocks underneath the inherited targets. |
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| @FloorOfTargets | @FOT | Targets the blocks underneath the inherited targets. |
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| @LocationsOfTargets | @LOT | Targets the location of the inherited targets |
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| @LocationsOfTargets | @LOT | Targets the location of the inherited targets |
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| @BlocksInRadius{radius=#;radiusy=#;noise=#;shape=sphere/cube;onlyair=false;noair=true} | | Targets all blocks in a radius of the inherited targets. |
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| @BlocksInRadius{radius=#;radiusy=#;noise=#;shape=sphere/cube;onlyair=false;noair=true} | | Targets all blocks in a radius of the inherited targets. |
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