added Cone wiki page authored by Lxlp's avatar Lxlp
...@@ -91,7 +91,7 @@ These targeters only work if the mob has Threat Tables enabled. ...@@ -91,7 +91,7 @@ These targeters only work if the mob has Threat Tables enabled.
| @ForwardWall{f=5;y=0.0;width=1;height=1} | | Targets a cube 5 blocks infront of caster's facing direction with a yoffset. can target multiple blocks depending on the width and height values | | @ForwardWall{f=5;y=0.0;width=1;height=1} | | Targets a cube 5 blocks infront of caster's facing direction with a yoffset. can target multiple blocks depending on the width and height values |
| @PlayerLocationsInRadius{r=#} | @PLIR{r=#} | Targets all player locations in the given radius | | @PlayerLocationsInRadius{r=#} | @PLIR{r=#} | Targets all player locations in the given radius |
| @Ring{radius=#;points=#;xRotation=#;yRotation=#;zRotation=#;xOffset=#;yOffset=#;zOffset=#} | | Target points to form a ring of locations | | @Ring{radius=#;points=#;xRotation=#;yRotation=#;zRotation=#;xOffset=#;yOffset=#;zOffset=#} | | Target points to form a ring of locations |
| @Cone{angle=#;points=#;range=#;rotation=#;yoffset=#} | | Returns the # of points target locations that comprise a cone (Note: Cone is fixed on the y-axis, and cannot be rotated up or down) | | @**[Cone][]** | | Returns the # of points target locations that comprise a cone (Note: Cone is fixed on the y-axis, and cannot be rotated up or down) |
| @EntitiesInCone{angle=#;range=#;rotation=#;} | | Targets all entities within the cone | | @EntitiesInCone{angle=#;range=#;rotation=#;} | | Targets all entities within the cone |
| @Sphere{radius=#;points=#;yoffset=#} | | Target points to form a sphere of locations | | @Sphere{radius=#;points=#;yoffset=#} | | Target points to form a sphere of locations |
| @**[Rectangle][]** | @cube<br>@cuboid | Returns the # of points target locations that comprise a rectangle | | @**[Rectangle][]** | @cube<br>@cuboid | Returns the # of points target locations that comprise a rectangle |
...@@ -257,6 +257,7 @@ Currently, sort can have the following values: ...@@ -257,6 +257,7 @@ Currently, sort can have the following values:
<!-- Multi Entity Targeters --> <!-- Multi Entity Targeters -->
<!-- Single Location Targeters --> <!-- Single Location Targeters -->
[CasterSpawnLocation]: /Skills/Targeters/CasterSpawnLocation [CasterSpawnLocation]: /Skills/Targeters/CasterSpawnLocation
[Cone]: /Skills/Targeters/Cone
[VariableLocation]: /Skills/Targeters/VariableLocation [VariableLocation]: /Skills/Targeters/VariableLocation
<!-- Multi Location Targeters --> <!-- Multi Location Targeters -->
[Rectangle]: /Skills/Targeters/Rectangle [Rectangle]: /Skills/Targeters/Rectangle
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