Create Skills/Targeters/BlocksInRadius authored by Lxlp's avatar Lxlp
## Description
Targets all blocks in a radius of the inherited targets.
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| radius | r | The radius of the targeter | 2 |
| radiusy | ry, yradius, yr | The y component of the radius | radius |
| shape | s | The shape of the selected blocks. Can be `SPHERE`, `CUBE` | SPHERE |
| noair | na | Whether air should not be targeted | true |
| onlyair | oa | Whether only air should be targeted | false |
| nearorigin| no | Whether the targeter should target the origin | false |
## Examples
Those metaskills will allow you to target every non air block in a 10 blocks radius around the trigger of the skilltree
```yaml
ExampleSkill1:
Skills:
- skill{s=ExampleSkill2} @trigger
ExampleSkill2:
Skills:
- effect:particles @BlocksInRadius{r=10}
```
## Aliases
- [x] BIR
\ No newline at end of file