added <skill.var.bow-tension> placeholder authored by Lxlp's avatar Lxlp
......@@ -125,6 +125,7 @@ Some of these variables are only generated and available under some special circ
| <skill.var.volume> | [~onHear] trigger | Returns a float value between 1 and 15 representing the intensity of the sound |
| <skill.var.sound-type> | [~onHear] trigger | Returns the type of the sound |
| <skill.var.hit-block-type> | [raytrace] mechanic | Returns the block that was hit, or AIR if none |
| <skill.var.bow-tension> | [~onShoot] trigger | Returns the force with which the projectile has been shot |
## Target Placeholders
These placeholders will return whatever target selector has been used. For instance <target.name> + @NearestPlayer will return the name of the player closest to the casting mob. The following are only some of the placeholders that can have a `target` scope, and in general any placeholder that is also present in the [Caster Placeholder](#caster-placeholders) section will also work.
......@@ -315,6 +316,7 @@ ZOMBIE:
<!-- LINKS -->
[~onHear]: /Skills/Triggers#onhear
[~onDamaged]: /Skills/Triggers#ondamaged
[~onShoot]: /Skills/Triggers#onshoot
[onChat]: /skills/mechanics/onChat
[aura]: /skills/mechanics/aura
[raytrace]: /skills/mechanics/raytrace
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