| <\[scope\].var.\[name\]> | | Returns the value of the variable \[name\] on the selected [scope](/Skills/Variables#variable-scopes) |
| <\[scope\].var.\[name\]> | | Returns the value of the variable \[name\] on the selected [scope](/Skills/Variables#variable-scopes) |
| <skill.var.\[name\]> | | Returns the value of the variable \[name\] on the current skill tree |
| <skill.var.\[name\]> | | Returns the value of the variable \[name\] on the current skill tree |
| <skill.var.damage-amount> | [~onDamaged] trigger <br> [onDamaged] mechanic | Returns the amount of damage taken |
| <skill.var.damage-amount> | [~onDamaged] trigger <br> [~onAttack] trigger <br> [~onBowHit] trigger <br> [onDamaged] mechanic <br> [onAttack] mechanic | Returns the amount of damage taken or done |
| <skill.var.damage-type> | [~onDamaged] trigger <br> [onDamaged] mechanic | Returns the type of damage taken |
| <skill.var.damage-type> | [~onDamaged] trigger <br> [~onAttack] trigger <br> [~onBowHit] trigger <br> [onDamaged] mechanic <br> [onAttack] mechanic | Returns the type of damage taken or done, if any |
| <skill.var.damage-cause> | [~onDamaged] trigger <br> [~onAttack] trigger <br> [~onBowHit] trigger <br> [onDamaged] mechanic <br> [onAttack] mechanic | Returns the cause of damage taken/done |
| <skill.var.aura-name> | Every [aura] mechanic | Returns the name of the aura |
| <skill.var.aura-name> | Every [aura] mechanic | Returns the name of the aura |
| <skill.var.aura-type> | Every [aura] mechanic | Returns the type of the aura |
| <skill.var.aura-type> | Every [aura] mechanic | Returns the type of the aura |
| <skill.var.aura-charges> | Every [aura] mechanic | Returns the amount of charges the aura has left |
| <skill.var.aura-charges> | Every [aura] mechanic | Returns the amount of charges the aura has left |