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Revert "added ClearTarget mechanic"
authored
Oct 02, 2025
by
Lxlp
This reverts commit 1f8283a3389908f340de3fcb5bc030ebbd4ae456.
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skills/mechanics/rally.md
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## Description
Rallies nearby mobs of the given types to focus-attack the given target.
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| types | type, t | A list of mob types to rally. The list can include both Mythic Mob types and regular Entity types |
<!--type:Mob--><!--list-->
|
| radius | r, hradius, hr | The radius (in blocks) in which to search for mobs to rally | 10 |
| vradius | vr | Overrides the vertical component of the radius. | radius |
| overwritetarget | ot | Whether to rally mobs that already have a target | true |
| rallyconditions | conditions, cond, c | A list of conditions that the entities must pass in order to be rallied |
<!--type:Conditions-->
|
## Examples
This example would cause all mobs of the type "Guard" or "Knight" within
30 blocks, that don't already have a target, to attack the whatever or
whoever triggered this skill.
```
yaml
CallForHelp
:
Skills
:
-
message{m="<caster.name><&co> Guards! Help me!"} @PlayersInRadius{r=30}
-
rally{types=Guard,Knight;radius=30;ot=false} @Trigger
```
## Aliases:
-
[x] callforhelp
<!--TAGS-->
<!--tag:Threat-->
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