added ClearTarget mechanic authored by Lxlp's avatar Lxlp
## Description
Makes the target entity glow (like with the Glowing potion effect).
This mechanic is also an [aura].
> **[Glow API](https://www.spigotmc.org/resources/api-glowapi-1-9-1-10.19422/)** is required for minecraft version 1.16.
> Please note that this mechanic is not actually giving the *glowing* effect in any form: it will just *look* like it. If you want to check against the presence of this mechanic, you must check against the presence of the applied aura (an [hasaura](/skills/conditions/hasaura) condition con do the trick, for instance)
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| auraname | buffname, debuffname | The name of the aura | #glowing|
| color | c | The [color] with which the entity will glow | white<!--type:GlowColor--> |
| audience | | The [audience] of the glow effect | nearby<!--type:Audience--> |
> This mechanic inherits every attribute of the [Aura] mechanic
>> - The `auraname` attribute is **defaulted** at `#glowing`
>> - The `charges` attribute is **set** at `1` and cannot be modified.
>> - The `maxStacks` attribute is **set** at `1` and cannot be modified.
>> - The `mergeAll` attribute is **set** at `true` and cannot be modified.
### Color Attribute
| VALID | COLORS |
|:------------:|:------------:|
| BLACK | DARK_GRAY |
| DARK_BLUE | BLUE |
| DARK_GREEN | GREEN |
| DARK_AQUA | AQUA |
| DARK_RED | LIGHT_PURPLE |
| DARK_PURPLE | YELLOW |
| GOLD | WHITE |
| GRAY | RED |
## Examples
Makes the target glow red for 1000 ticks (50 seconds).
```yaml
Skills:
- effect:glow{color=RED;duration=1000}
```
## Aliases
- [x] effect:glow
- [x] e:glow
- [x] glow
<!-- LINKS -->
[audience]: /Skills/Audience
[color]: #color-attribute
[aura]: /skills/mechanics/aura
<!--TAGS-->
<!--tag:Meta-Mechanic:Aura-->
<!--tag:Effect-->
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