added DetermineCondition authored by Lxlp's avatar Lxlp
## Description
Creates a firework effect at the target.
## Attributes
| Attribute | Aliases | Description | Default |
|-----------|-----------|----------------------------------------------------------------------|---------|
| type | t | The Type of firework. See below for a list. | BALL<!--type:FireworkEffectType-->|
| power | p, duration, d | The flight duration of the firework. | 2 |
| flicker | f | Whether to add the flicker effect to the explosion. | false |
| trail | tr | Whether to add the trail effect to the firework rocket. | false |
| colors | color, c | The color of the firework explosion, in RGB or hex | #FFFFFF |
| fadecolors| fcolors, fc| The fade colors of the firework explosion, in RBG or hex | #FFFFFF |
### Type Attribute
The type attribute's value can be one of the following
- `BALL`
- `BALL_LARGE`
- `BURST`
- `CREEPER`
- `STAR`
## Examples
```yaml
Skills:
- effect:firework{t=BALL;d=1;f=true;tr=true} @self ~onInteract
```
## Aliases
- [x] fireworks
- [x] effect:firework
- [x] effect:fireworks
- [x] e:firework
<!--TAGS-->
<!--tag:Effect-->
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