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Update Mechanics - added the endprojectile mechanic
authored
Nov 29, 2022
by
Lxlp
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Skills/Mechanics.md
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d31a1412
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@@ -180,6 +180,7 @@ by these will "inherit" the targets (if applicable).
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[
Chain
][]
| Chains a skill between multiple targets that are near each other. |
|
[
ChainMissile
][]
| A missile that chains between entities.
**Premium-Only**
mechanic! |
|
[
Delay
][]
| Delays execution of the current skill list by a set number of ticks. |
|
[
EndProjectile
][]
| Terminates the projectile. Only usable in projectile mechanics. |
|
[
GlobalCooldown
][]
| Sets the caster's Global Cooldown timer |
|
[
Missile
][]
| Fires a homing projectile towards the target. |
|
[
ModifyProjectile
][]
| Modifying the projectile / missile / orbital |
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@@ -371,6 +372,7 @@ but not yet ready for use.
[
Chain
]:
/skills/mechanics/chain
[
ChainMissile
]:
/skills/mechanics/chainmissile
[
Delay
]:
/skills/mechanics/delay
[
EndProjectile
]:
/skills/mechanics/endprojectile
[
GlobalCooldown
]:
/skills/mechanics/globalcooldown
[
Missile
]:
/skills/mechanics/missile
[
ModifyProjectile
]:
/skills/mechanics/modifyprojectile
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