Update Mechanics authored by Lxlp's avatar Lxlp
......@@ -69,7 +69,7 @@ are able to target locations as well.
| [CurrencyTake][] | Take money from a player. Requires Vault and a currency plugin |
| [Damage][] | Damages the target for an amount |
| [BaseDamage][] | Damages the target for a percent of the mob's damage stat |
| [DamagePercent][] | Damages the target for a percent of their health |
| [PercentDamage][] | Damages the target for a percent of their health |
| [Decapitate][] | Drops a player head item based on target |
| [Doppleganger][] | Copies the appearance of the target player |
| [DropItem][] | Drops an item or droptable at the target location |
......@@ -92,6 +92,7 @@ are able to target locations as well.
| [Geyser][] | Creates a "geyser" of water or lava |
| [GiveItem][] | Gives an item to the target |
| [GiveItemFromSlot][] | Gives an item to the target from the item in the given slot of caster |
| [GiveItemFromTarget][] | Gives the caster an item while playing the pickup-item animation from the target entity or location |
| [Glow][] | Makes the target glow |
| [GoatRam][] | Causes the casting goat mob to ram the targeted entity |
| [GoTo][] | Move toward the location of the targeter (entity or location) |
......@@ -293,7 +294,7 @@ by these will "inherit" the targets (if applicable).
| [Slash][] | Creates a highly-customizable slash pattern that can execute metaskills. |
| [SudoSkill][] | Makes the target execute a skill |
| [Switch][] | Acts as a switch/case |
| [StatAura] | Applies an aura to the target that applies a specific stat to them |
| [StatAura][] | Applies an aura to the target that applies a specific stat to them |
| [Totem][] | Creates a static "totem" at a location that can execute other skills |
| [Terminable][] | Creates an [aura] that cancels the execution of its onStart metaskill is some conditions are met |
| [Volley][] | Shoots a volley of projectile-items at the target with various options |
......@@ -398,7 +399,7 @@ but not yet ready for use.
[CurrencyTake]: /skills/mechanics/currencytake
[Damage]: /skills/mechanics/damage
[BaseDamage]: /skills/mechanics/basedamage
[DamagePercent]: /skills/mechanics/percentdamage
[PercentDamage]: /skills/mechanics/percentdamage
[Decapitate]: /skills/mechanics/decapitate
[Doppleganger]: /skills/mechanics/doppleganger
[DropItem]: /skills/mechanics/dropitem
......@@ -629,4 +630,4 @@ but not yet ready for use.
[OnInteract]: /skills/mechanics/oninteract
[OnJump]: /skills/mechanics/onjump
[OnDeath]: /skills/mechanics/ondeath
[Switch]: /skills/mechanics/Switch
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[Switch]: /skills/mechanics/Switchs
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