Update Mechanics authored by Akim91's avatar Akim91
......@@ -152,6 +152,7 @@ by these will "inherit" the targets (if applicable).
| [CancelEvent][] | Cancel the Event that triggered the current skill-tree |
| [Cast][] | "Casts" a meta-skill using various advanced options |
| [Chain][] | Chains a skill between multiple targets that are near each other. |
| [ChainMissile][] | A missile that chains between entities |
| [Delay][] | Delays execution of the current skill list |
| [Global Cooldown][] | Sets the caster's Global Cooldown timer |
| [Missile][] | Fires a homing missile projectile |
......@@ -312,6 +313,7 @@ but not yet ready for use.
[CancelEvent]: /skills/mechanics/cancelevent
[Cast]: /skills/mechanics/cast
[Chain]: /skills/mechanics/chain
[ChainMissile]: /skills/mechanics/chainmissile
[Delay]: /skills/mechanics/delay
[Global Cooldown]: /skills/mechanics/globalcooldown
[Missile]: /skills/mechanics/missile
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