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Update Mechanics
authored
Apr 01, 2021
by
Akim91
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Skills/Mechanics.md
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@@ -152,6 +152,7 @@ by these will "inherit" the targets (if applicable).
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[
CancelEvent
][]
| Cancel the Event that triggered the current skill-tree |
|
[
Cast
][]
| "Casts" a meta-skill using various advanced options |
|
[
Chain
][]
| Chains a skill between multiple targets that are near each other. |
|
[
ChainMissile
][]
| A missile that chains between entities |
|
[
Delay
][]
| Delays execution of the current skill list |
|
[
Global Cooldown
][]
| Sets the caster's Global Cooldown timer |
|
[
Missile
][]
| Fires a homing missile projectile |
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@@ -312,6 +313,7 @@ but not yet ready for use.
[
CancelEvent
]:
/skills/mechanics/cancelevent
[
Cast
]:
/skills/mechanics/cast
[
Chain
]:
/skills/mechanics/chain
[
ChainMissile
]:
/skills/mechanics/chainmissile
[
Delay
]:
/skills/mechanics/delay
[
Global Cooldown
]:
/skills/mechanics/globalcooldown
[
Missile
]:
/skills/mechanics/missile
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