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added ProjectileVelocity mechanic
authored
May 08, 2023
by
Lxlp
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Skills/Mechanics.md
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@@ -205,6 +205,7 @@ by these will "inherit" the targets (if applicable).
|
[
OnDeath
][]
| Applies an
[
aura
][]
to the target that triggers a skill when they die |
|
[
Orbital
][]
| Applies an
[
aura
][]
that causes a projectile to orbit around the target |
|
[
Projectile
][]
| Fires a highly-customizable projectile towards the target |
|
[
ProjectileVelocity
][]
| Modifies the velocity of the calling Projectile or Missile |
|
[
RandomSkill
][]
| Executes a random skill from a list |
|
[
SetSkillCooldown
][]
| Sets the given metakill's cooldown to the given value |
|
[
Shoot
][]
| Shoots a item-projectile at the target, similar to arrows/eggs/snowballs. |
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@@ -387,6 +388,9 @@ but not yet ready for use.
[
Weather
]:
/skills/mechanics/weather
[
WolfSit
]:
/skills/mechanics/wolfsit
[
View the list of Effect Mechanics by clicking here
]:
/skills/effects/
<!-- METAMECHANICS -->
[
Skill
]:
/skills/mechanics/skill
[
VariableSkill
]:
/skills/mechanics/variableskill
[
Aura
]:
/skills/mechanics/aura
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@@ -407,6 +411,7 @@ but not yet ready for use.
[
OnUse
]:
/skills/mechanics/onuse
[
Orbital
]:
/skills/mechanics/orbital
[
Projectile
]:
/skills/mechanics/projectile
[
ProjectileVelocity
]:
/skills/mechanics/projectilevelocity
[
PlayBlockBreakSound
]:
skills/mechanics/PlayBlockBreakSound
[
PlayBlockFallSound
]:
skills/mechanics/PlayBlockFallSound
[
PlayBlockHitSound
]:
skills/mechanics/PlayBlockHitSound
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