Minor typo in setProjectileBulletModel authored by Dante's avatar Dante
...@@ -141,7 +141,7 @@ are able to target locations as well. ...@@ -141,7 +141,7 @@ are able to target locations as well.
| [SetNoDamageTicks][] | Sets the nodamageticks of the target | | [SetNoDamageTicks][] | Sets the nodamageticks of the target |
| [SetOwner][] | Makes the target the owner of the casting mob | | [SetOwner][] | Makes the target the owner of the casting mob |
| [SetProjectileDirection][]| Sets the calling projectile's movement direction to the given target | | [SetProjectileDirection][]| Sets the calling projectile's movement direction to the given target |
| [SetProjectileBulletModel][] | Sets the model of the projectile. (DISPLAY entities only) | | [SetProjectileBulletModel][] | Sets the model of the projectile. (DISPLAY bullets only) |
| [SetRotation][] | Sets the rotation of the target | | [SetRotation][] | Sets the rotation of the target |
| [SetTarget][] | Sets the caster's target | | [SetTarget][] | Sets the caster's target |
| [SetTargetScore][] | Sets the score of the target | | [SetTargetScore][] | Sets the score of the target |
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