Changes
Page history
Minor typo in setProjectileBulletModel
authored
Jul 10, 2023
by
Dante
Hide whitespace changes
Inline
Side-by-side
Skills/Mechanics.md
View page @
a70996a0
...
@@ -141,7 +141,7 @@ are able to target locations as well.
...
@@ -141,7 +141,7 @@ are able to target locations as well.
|
[
SetNoDamageTicks
][]
| Sets the nodamageticks of the target |
|
[
SetNoDamageTicks
][]
| Sets the nodamageticks of the target |
|
[
SetOwner
][]
| Makes the target the owner of the casting mob |
|
[
SetOwner
][]
| Makes the target the owner of the casting mob |
|
[
SetProjectileDirection
][]
| Sets the calling projectile's movement direction to the given target |
|
[
SetProjectileDirection
][]
| Sets the calling projectile's movement direction to the given target |
|
[
SetProjectileBulletModel
][]
| Sets the model of the projectile. (DISPLAY
entitie
s only) |
|
[
SetProjectileBulletModel
][]
| Sets the model of the projectile. (DISPLAY
bullet
s only) |
|
[
SetRotation
][]
| Sets the rotation of the target |
|
[
SetRotation
][]
| Sets the rotation of the target |
|
[
SetTarget
][]
| Sets the caster's target |
|
[
SetTarget
][]
| Sets the caster's target |
|
[
SetTargetScore
][]
| Sets the score of the target |
|
[
SetTargetScore
][]
| Sets the score of the target |
...
...
...
...