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added the Polygon mechanic
authored
May 08, 2023
by
Lxlp
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Skills/Mechanics.md
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@@ -204,6 +204,7 @@ by these will "inherit" the targets (if applicable).
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@@ -204,6 +204,7 @@ by these will "inherit" the targets (if applicable).
|
[
OnJump
][]
| Applies an
[
aura
][]
to the target that triggers a skill when they jump (PAPER ONLY MECHANIC) |
|
[
OnJump
][]
| Applies an
[
aura
][]
to the target that triggers a skill when they jump (PAPER ONLY MECHANIC) |
|
[
OnDeath
][]
| Applies an
[
aura
][]
to the target that triggers a skill when they die |
|
[
OnDeath
][]
| Applies an
[
aura
][]
to the target that triggers a skill when they die |
|
[
Orbital
][]
| Applies an
[
aura
][]
that causes a projectile to orbit around the target |
|
[
Orbital
][]
| Applies an
[
aura
][]
that causes a projectile to orbit around the target |
|
[
Polygon
][]
| Creates a highly-customizable polygon-shaped pattern that can execute metaskills. |
|
[
Projectile
][]
| Fires a highly-customizable projectile towards the target |
|
[
Projectile
][]
| Fires a highly-customizable projectile towards the target |
|
[
ProjectileVelocity
][]
| Modifies the velocity of the calling Projectile or Missile |
|
[
ProjectileVelocity
][]
| Modifies the velocity of the calling Projectile or Missile |
|
[
RandomSkill
][]
| Executes a random skill from a list |
|
[
RandomSkill
][]
| Executes a random skill from a list |
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@@ -410,6 +411,7 @@ but not yet ready for use.
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@@ -410,6 +411,7 @@ but not yet ready for use.
[
OnSwing
]:
/skills/mechanics/onswing
[
OnSwing
]:
/skills/mechanics/onswing
[
OnUse
]:
/skills/mechanics/onuse
[
OnUse
]:
/skills/mechanics/onuse
[
Orbital
]:
/skills/mechanics/orbital
[
Orbital
]:
/skills/mechanics/orbital
[
Polygon
]:
/skills/mechanics/polygon
[
Projectile
]:
/skills/mechanics/projectile
[
Projectile
]:
/skills/mechanics/projectile
[
ProjectileVelocity
]:
/skills/mechanics/projectilevelocity
[
ProjectileVelocity
]:
/skills/mechanics/projectilevelocity
[
PlayBlockBreakSound
]:
skills/mechanics/PlayBlockBreakSound
[
PlayBlockBreakSound
]:
skills/mechanics/PlayBlockBreakSound
...
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