Update Mechanics authored by Akim91's avatar Akim91
...@@ -152,7 +152,7 @@ by these will "inherit" the targets (if applicable). ...@@ -152,7 +152,7 @@ by these will "inherit" the targets (if applicable).
| [CancelEvent][] | Cancel the Event that triggered the current skill-tree | | [CancelEvent][] | Cancel the Event that triggered the current skill-tree |
| [Cast][] | "Casts" a meta-skill using various advanced options | | [Cast][] | "Casts" a meta-skill using various advanced options |
| [Chain][] | Chains a skill between multiple targets that are near each other. | | [Chain][] | Chains a skill between multiple targets that are near each other. |
| [ChainMissile][] | A missile that chains between entities | | [ChainMissile][] | A missile that chains between entities. **Premium-Only** mechanic! |
| [Delay][] | Delays execution of the current skill list | | [Delay][] | Delays execution of the current skill list |
| [Global Cooldown][] | Sets the caster's Global Cooldown timer | | [Global Cooldown][] | Sets the caster's Global Cooldown timer |
| [Missile][] | Fires a homing missile projectile | | [Missile][] | Fires a homing missile projectile |
... ...
......