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added Slash mechanic and changed the order of the metaskills
authored
May 03, 2023
by
Lxlp
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Skills/Mechanics.md
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@@ -205,13 +205,14 @@ by these will "inherit" the targets (if applicable).
|
[
OnDeath
][]
| Applies an
[
aura
][]
to the target that triggers a skill when they die |
|
[
Orbital
][]
| Applies an
[
aura
][]
that causes a projectile to orbit around the target |
|
[
Projectile
][]
| Fires a highly-customizable projectile towards the target |
|
[
RandomSkill
][]
| Executes a random skill from a list |
|
[
SetSkillCooldown
][]
| Sets the given metakill's cooldown to the given value |
|
[
Shoot
][]
| Shoots a item-projectile at the target, similar to arrows/eggs/snowballs. |
|
[
Volley
][]
|
Shoots a volley of projectile-items at the target with various options
|
|
[
Slash
][]
|
Creates a highly-customizable slash pattern that can execute metaskills.
|
|
[
SudoSkill
][]
| Makes the target execute a skill |
|
[
Switch-Case
][]
| Acts as a switch/case |
|
[
RandomSkill
][]
| Executes a random skill from a list |
|
[
SetSkillCooldown
][]
| Sets the given metakill's cooldown to the given value |
|
[
Totem
][]
| Creates a static "totem" at a location that can execute other skills |
|
[
Volley
][]
| Shoots a volley of projectile-items at the target with various options |
|
[
VariableAdd
][]
| Adds an amount to a numeric variable |
|
[
VariableMath
][]
| Performs math on a numeric variable |
|
[
SetVariable
][]
| Sets the value of a variable |
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@@ -412,6 +413,7 @@ but not yet ready for use.
[
PlayBlockPlaceSound
]:
skills/mechanics/PlayBlockPlaceSound
[
PlayBlockStepSound
]:
skills/mechanics/PlayBlockStepSound
[
Shoot
]:
/skills/mechanics/shoot
[
Slash
]:
/skills/mechanics/slash
[
Volley
]:
/skills/mechanics/volley
[
SudoSkill
]:
/skills/mechanics/sudoskill
[
RandomSkill
]:
/skills/mechanics/randomskill
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