updated universal attributes authored by Lxlp's avatar Lxlp
...@@ -231,8 +231,8 @@ Universal Attributes ...@@ -231,8 +231,8 @@ Universal Attributes
The following attributes are applicable to all mechanics. The following attributes are applicable to all mechanics.
| Attribute | Shorthand | Description | Default | | Attribute | Aliases | Description | Default |
|----------------------|-----------|-----------------------------------------------------------------------------|---------| |-----------|-----------|----------------------------------------------------------------------|---------|
| cooldown | cd | In seconds. Allows for decimal values. | 0 | | cooldown | cd | In seconds. Allows for decimal values. | 0 |
| delay | | Delays the execution of the mechanic by a set number of ticks. | 0 | | delay | | Delays the execution of the mechanic by a set number of ticks. | 0 |
| repeat | | How many times the mechanic should be repeated | 0 | | repeat | | How many times the mechanic should be repeated | 0 |
...@@ -243,6 +243,8 @@ The following attributes are applicable to all mechanics. ...@@ -243,6 +243,8 @@ The following attributes are applicable to all mechanics.
| power | | [Power](/mobs/Power) multiplier | 1 | | power | | [Power](/mobs/Power) multiplier | 1 |
| fromorigin | fo | Whether to cast the mechanic from origin | false | | fromorigin | fo | Whether to cast the mechanic from origin | false |
| targetisorigin | | Whether to set the target of the mechanic to be the origin | false | | targetisorigin | | Whether to set the target of the mechanic to be the origin | false |
| targetcreative | | Whether to target creative players | false |
| splitPower | powersplit | Whether to split the power between targets | false |
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