added ArmAnimation mechanic authored by Lxlp's avatar Lxlp
......@@ -10,7 +10,6 @@ Some Mechanics are able to target Entities, Locations, or both! Some
don't target anything. You control what your skill targets using a
[Targeter][].
Learn about the new Skill Parameter system added in MM 4.12 [here!][]
Mechanics
---------
......@@ -23,6 +22,7 @@ are able to target locations as well.
| [ActivateSpawner][] | Activates a MythicMobs spawner at the targeted location |
| [AddTrade][] | Changes the trades of a villager |
| [AnimateArmorStand][] | Animates an armorstand |
| [ArmAnimation][] | Makes the caster swing their arm |
| [ArrowVolley][] | Fires a volley of arrows |
| [Attribute][] | Sets an attribute on the target entity, if attributable |
| [AttributeModifier][] | Adds an attribute modifier to the attributable target |
......@@ -284,6 +284,7 @@ but not yet ready for use.
[ActivateSpawner]: /skills/mechanics/activatespawner
[AddTrade]: /skills/mechanics/AddTrade
[AnimateArmorStand]: /skills/mechanics/animatearmorstand
[ArmAnimation]: /skills/mechanics/ArmAnimation
[ArrowVolley]: /skills/mechanics/arrowvolley
[Attribute]: /skills/mechanics/Attribute
[AttributeModifier]: /skills/mechanics/AttributeModifier
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