added Charged condition authored by Lxlp's avatar Lxlp
...@@ -106,6 +106,7 @@ Conditions ...@@ -106,6 +106,7 @@ Conditions
| [BowTension](/skills/conditions/bowtension) | Meta | Checks the bow tension of when an entity shoots from a bow | | [BowTension](/skills/conditions/bowtension) | Meta | Checks the bow tension of when an entity shoots from a bow |
| [Burning](/skills/conditions/burning) | Entity | Whether or not the target entity is on fire | | [Burning](/skills/conditions/burning) | Entity | Whether or not the target entity is on fire |
| [Chance](skills/conditions/chance) | Meta | The chance that the metaskill has to be executed | [Chance](skills/conditions/chance) | Meta | The chance that the metaskill has to be executed
| [Charged](/skills/conditions/charged) | Entity | Checks if the target creeper is charged
| [Children](/skills/conditions/children) | Entity | Tests how many children the caster has | | [Children](/skills/conditions/children) | Entity | Tests how many children the caster has |
| [Color](/skills/conditions/color) | Entity | Tests the entity's colors | | [Color](/skills/conditions/color) | Entity | Tests the entity's colors |
| [Crouching](/skills/conditions/crouching) | Entity | Whether or not the target entity is crouching | | [Crouching](/skills/conditions/crouching) | Entity | Whether or not the target entity is crouching |
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