... | ... | @@ -130,6 +130,7 @@ Conditions |
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| [Children](/conditions/children) | Entity | Tests how many children the caster has |
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| [Crouching](/conditions/crouching) | Entity | Whether or not the target entity is crouching |
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| [Cuboid](/conditions/cuboid) | Compare | Whether the target is within the given cuboid between location1 x location2 |
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| [DamageAmount](/conditions/DamageAmount) | Entity | Checks for a range of damage taken |
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| [Dawn](/conditions/dawn) | Location | If the time is dawn, from 22000 to 2000 in-game time |
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| [Day](/conditions/day) | Location | If the time is day, from 2000 to 10000 in-game time |
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| [Distance](/conditions/distance) | Compare | Whether the distance between the caster and target is within the given range |
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